ArrowPath

ArrowPath game rules

How to Play Arrow Puzzle: Follow the Path, Respect the Order

Learn the four rules for ArrowPath's original browser game: trace each arrowhead's route, clear blockers first, use feedback, and empty the board.

  1. 01

    Slide it out

    Each arrow slides out along its own path, led by its head straight toward the edge it points to.

  2. 02

    Clear the lane first

    An arrow can leave only when the cells straight ahead of its head are clear of other arrows; the rest of its body follows along its own path.

  3. 03

    Empty the board

    Keep opening lanes until every arrow has slid off the grid.

  4. 04

    Use the feedback

    A blocked arrow turns red and costs a life while the board stays put. A hint highlights one arrow that can leave right now.

A repeatable move check

Scan from the arrowhead to the edge before every tap

The body may bend along its rail, but the arrowhead leads straight toward the boundary. Repeat the same four-step check after every successful move.

  1. 01

    Start at the head

    Identify the arrowhead and the direction it points. The tail does not determine the exit.

  2. 02

    Trace the exit ray

    Inspect every cell directly ahead of the head until the board edge. The route must stay clear.

  3. 03

    Name the blocker

    If another arrow or a fixed obstacle occupies that ray, leave this piece in place and clear the blocker first.

  4. 04

    Rescan after removal

    Each cleared arrow changes the occupied cells, so an arrow that was blocked can become the next legal move.

Published worked example

Arrow Puzzle Level 1 Solution & Walkthrough (Easybrain)

A clear three-step Easybrain Arrow Puzzle Level 1 walkthrough, with the observed move order, rule explanation, common mistakes, and version caveat.

See the same free-path check applied in the published Easybrain Level 1 walkthrough. That walkthrough is independent third-party commentary and is separate from ArrowPath's original practice boards.

Read the Level 1 walkthrough